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If you now set the MIDI Sync Reference setting in the Audio System dialog to
Time Code, and Cubase VST receives time code, it will vary its overall playback
speed (the “song position speed”) to compensate for such fluctuations in the speed
of the time code, that’s the whole purpose of synchronization.
What happens with the Digital Audio?
The fact that Cubase VST’s playback is synchronized to the time code does not af-
fect the playback of the digital audio. It still relies on the perfectly stable, built-in
clock in the audio hardware.
As you may understand by now, problems will appear when the perfectly stable
digital audio gets related to the slightly varying speed of a system synchronized to
time code.
The playback timing of each segment will not be in total accordance with the tape
or the MIDI playback, since the playback speed of the audio is determined by the
digital audio hardware’s built-in clock.
So, what can I do about it?
There are generally two methods that solve the problem, and a few others that min-
imize the problem to an acceptable level without actually solving it.
Resolving
The first – and best – solution is to use one external clock for all components in the
system. One master clock is used to derive whatever type of clock signal each com-
ponent in the system needs. For example, something called a house clock can be
used to generate sample rate clocks for the digital audio hardware and time code for
Cubase VST. This ensures all components in the system use the same reference
source for their timing.
Synchronizing digital audio to external clocks running at sample rate is often called
“resolving” or “synchronizing to word clock”.
However this option is not available on standard PC audio cards. It might be possi-
ble to do on more advanced audio hardware, but even then it requires additional,
fairly expensive synchronizing hardware.
Continuous Resynchronization
Some systems use digital signal processing techniques to simulate variations in
playback speed. In a typical such situation you feed the digital audio hardware time
code (or MIDI Time Code) and it uses this to calculate in what way it should adjust
the playback speed to stay in sync with the time code (and hence with Cubase
VST). This method is often called “continuous resync”.
Cubase VST Solutions
The third solution is offered by Cubase VST, and comprises a set of tools and strat-
egies to minimise the problems without the need of additional hardware, and with-
out compromising audio quality. These solutions are described in the following
paragraphs:
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