VST OneTrack Spezifikationen Seite 367

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Enable Audio only during Play
Normally, after Cubase VST has established connection to the audio hardware, it
starts sending a continuous stream of audio blocks to the audio hardware - even if
audio playback isn’t activated. However, some audio drivers cannot handle hours
and hours of continuous audio streams. The results are occasional audio glitches,
“hiccups”, etc.
To remedy this problem, there is a checkbox called “Enable Audio only during
Play”, in the System dialog on the Audio menu. When this is activated, Cubase
VST stops transmitting audio blocks to the audio hardware as soon as playback is
stopped. When playback starts again, communication with the audio hardware is
re-opened (actually, this is the same as activating and deactivating “Disable Audio”,
only it is done automatically).
By default, this checkbox is turned off, but if you are having problems with audio
playback you should try activating it.
The “Enable Audio only during Play” switch has one drawback: since all au-
dio transfers are stopped when the playback is stopped, any trailing reverb or
delay ‘tails’ will be cut off.
24 Bit Recording (VST/24 only)
If you are using Cubase VST/24, you will find an additional checkbox in the Audio
System dialog, labelled “24 Bit Recording”. When this checkbox is activated, all
audio files you record will be 24 bit files.
This is only useful if you are using audio hardware that supports 24 bit
audio.
You may also need to deactivate the “Use 16-Bit only” option in the ASIO
Control Panel, as described on page 375.
Remember that 24 bit files will be 1.5 times the size of 16 bit files.
You can freely mix 24 bit and 16 bit files in the same Song.
You can also turn 24 bit recording on and off by clicking on the red
“24Bit” button in the Arrange window.
This has the same function as the checkbox in the Audio System dialog.
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