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Lanes
When you first open the Audio editor you will note that it is divided horizontally
into something we call “Lanes”.
Lanes bear some resemblance to Tracks in the Arrange window. On each Lane you
can have as many Audio Events as you like. You might think of your Audio Events
as “hangers” for the recordings you have made. In this analogy, the Lanes would be
the “rails” on which the hangers are positioned.
When Editing A Single Channel Track
If the Track is set to play back on one specific audio channel, in the Arrange win-
dow (as opposed to being set to channel “Any”), the Lanes all have equal value.
You can move the Events between the Lanes as you like, and add new Events on
any Lane. Playback is not affected by which lane an Event is on. The only reason
for you to use more than one Lane when editing a single channel Track is if you
find that it gives you a better overview of what is going on.
Remember that in a single channel Track, all Events “compete” for one single
(monophonic) audio channel.That is, if they overlap timewise, they will cut each
other off during playback, even if they are on different Lanes.
When the lower Event starts, the sound of the upper Event will be cut off.
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